Response – Physical Computing’s Greatest Hits (and misses)

“So if you’re thinking of an interactive artwork, don’t think of it like a finished painting or sculpture.  Think of it more as a performance. Your audience completes the work through what they do when they see what you’ve made. ”

This part of the reading really reminded me of the essence of designing an interactive experience. I often think that once I finish a piece, the piece is finished. However, I tend to forget that the users are the ones who complete the experience. Only after observing user behaviours and getting feedback without telling the user what to do can a designer improve the art piece and the interactive experience as a whole.

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